WIP - Syntax Hightlight - VSCode


#1

Starting to port the library to other engine… also starting with the possibility to use the debugger outside of Unreal.

Still to early but hey step by step

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#2

Starting to port the library to other engine

What engine? :sunglasses:


#3

I’m going to use godot, not massive like UE but have the real 2D editor that i want and the community is really nice


#4

I think Godot would be a great fit for Skookum, do keep us posted!