Hello I am reading the tutorial working with the unreal engine with the demo provided. The first thing it tells you in the tutorial is to put
player_pawn.location as a test.
However I get an error:
"ERROR: The coroutine '_location()' does not exist for an instance of the class 'Pawn'. vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv player_pawn._location >>>>>>>>>>> --------^ <<<< Line: 1, columns: 13-22 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Script code index: [12-21]"
The confusing part is that if I put the next commands in that tutorial it works, which is this code:
// Make the player go boom player_pawn._boom
This creates an explosion by the player, so I know there is some communication between the program and the programming area. I searched the error here and could not find it, so I was wondering can someone please help me?