I completely agree! We will be putting up more demos for sure. Demos are some of the most interesting things to work on and - as you say - some of the most instructive.
We’ve been focusing on the following:
- the language
- the SkookumIDE
- the integration with the Unreal Engine
- the language libraries
- the language documentation
Any bug fixes usually have the highest priority.
SkookumScript has already been used to create shipped AAA games, though all the above areas have work ongoing.
As @error454 mentioned, we were hoping that the SkookumScript community would help by contributing their examples. His examples have been great! I agree that more official demos are really needed too.
China is the third largest group of SkookumScript users after, Canada and the USA. So there are others in China like you using both UE4 and SkookumScript. There are more than 100 countries using + all together.