I’ve been banging my head against a wall trying to follow old instructions. I found this tutorial today and I think that I’m on the right track, but now I’m getting a weird error in VS.
Missing binary: C:\Users\Matt\Documents\Unreal Projects\Testing\Plugins\SkookumScript\Binaries\Win64\UnrealHeaderTool-SkookumScriptGenerator.dll
I installed the Skookumscript plugin from the market place and it is in my UE4.15 Engine/Plugins folder. Why is it still trying to find the .dll in my project?
Edit: It looks like my real problem is that Paper2D is not supported by default. I’m now getting this error in VS:
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol “__declspec(dllimport) public: static class SkClass * __cdecl SkUEPaperTileInfo::get_class(void)” (_imp?get_class@SkUEPaperTileInfo@@SAPEAVSkClass@@XZ) referenced in function “void __cdecl SkUETestingWorldGenerator_Impl::mthd_paper_tile_info_for_tile(class SkInvokedMethod *,class SkInstance * *)” (?mthd_paper_tile_info_for_tile@SkUETestingWorldGenerator_Impl@@YAXPEAVSkInvokedMethod@@PEAPEAVSkInstance@@@Z) Testing C:\Users\Matt\Documents\Unreal Projects\Testing\Intermediate\ProjectFiles\Testing.cpp.obj 1