In the FirebotCharacter constructor there are instructions to run three lines in the console (REPL?)
I am encountering errors like “get_from” is not a method. I changed it to “from”. Then an error saying “location_type” is not in scope.
Just wanted to get a torch to light via these commands.
// Skookum calls to spawn some vfx. We're currently doing it in C++ but this is how
// they look like in Sk. Try calling them in the console while the game is running!
// !vfx : ParticleSystem.load("/Game/StarterContent/Particles/P_Fire.P_Fire")
// !mesh : StaticMeshComponent.get_from(**insert target actor here**)
// !vfx_component : GameLib.spawn_emitter_attached(vfx, mesh, Name!("root"), location_type#EAttachLocation.@@snap_to_target_including_scale)