I am following the steps here: http://skookumscript.com/docs/integrations/ue4plugin/
SkookumIDE is working, and I am able to interact with the running game from the IDE. I am using the 4.11 branch of Skookum UE4 Plugin (as I am using version 4.11 of UE4).
I am now trying to “Next step: SkookumScript-enable your project”, but when the IDE attempts to update my project, it fails.
My project in is Perforce, so most files are read-only. I have checked out DefaultEngine.ini (as it was mentioned in the description of what this step does).
Are there additional files I need to check out? Is this step something I could do manually? If so, what steps to I need to perform (the docs are very vague about what is happening behind the scenes here).